The long awaited Tavern Tycoon is available on Steam Early Access! Click here to visit the online store. Also, the launch sale end Feb 7th, so grab it before the sale ends if you are planning to get one. Finally, I would like to expend my gratitude for all those supported me throughout the development. It's been a bumpy ride, but it was worth it in the end. Peace!
For those of you who are not familiar with Terabench, it is a simple bench-marking software (free to use but at your own risk) that I wrote to measure PC gaming performance. During the development of D.U.S.T. i felt the need to measure the GPU's performance without the arbitrary points system like most other bench-marking software provide. It focuses on measuring the GPU's triangle rendering capabilities with the parameters of 60 Frames per second and 1080p resolution.
The new alpha 0.3 provides more information of the user, particularly the graphics API in use (eg. direct x 11 or OpenGL) and a cleaner execution of codes around 60FPS.
As always, use it at your own risk and have fun.
I've been reluctant to make changes to the website for the last few months. The reason being, I wanted to focus on making games. Now that both Tavern Tycoon and D.U.S.T. is near release (but it still could be delayed, as usual) I felt that it was time to make some changes to the website to reflect the latest news.
As for designing the new site, I felt that the focus should be on its function and function alone. The new site will feature a simpler and more personal blog style, from the previous magazine layout. It is a work in progress so certain parts of the site will change over time.
Lastly, I would like to add that news will be delivered in the classic blog like fashion: News when there is news, instead of monthly news - just seemed more practical.
Big Year and Another One!
I would like to thank everyone for supporting D.U.S.T. since its release. We had a good year - definitely - and were able to stay financially relevent and keep making games (Yes!). Thank you guys!
We are also accepting people interested in helping us run the community and the Teamspeak channel (ts.terapoly.com) so email us at firstname.lastname@example.org if you are interested in becoming a community staff member for D.U.S.T.
Patch naming convention change
Due to the massive confusion caused by the build version naming, future builds will be under the following naming convention.
0.2.0.0 cycle -> 0.2
0.2.1.0 cycle -> 0.3
hence all subsequent versions of 0.2.0.0 cycle will be renamed to:
0.2.0.1 -> 0.2.1
0.2.0.2 -> 0.2.2
0.2.0.3 -> 0.2.3
0.2.0.4 -> 0.2.4
0.2.0.5 -> 0.2.5
Hopefully, this will not further confusion 😀
Yes, yes...and yes!!!! Finally, I've given Tavern Tycoon a good look and have begun working on it again. I've allocated development time for January so you should be seeing some regular updates soon. Some of the old features will be upgraded to improved versions. One of the features is interface. Check the screenshot out for reference:
It may or may not occur to you, but the UI itself is a tribute to the legendary game, Roller Coaster Tycoon - obviously it is not endorsed by the respective owners of the franchise. While the finished product will look different, I am hoping to achieve the RCT's classic clean look for Tavern Tycoon.
Honestly, there isn't much graphical stuff to show off here - it is a WIP game - however, I just wanted let everyone know that Tavern Tycoon is very much in business 😀