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Terapoly

Tavern Tycoon Developer Log #3

Graphics, graphics, graphics I got back into Tavern Tycoon this week and have to say that it was quite difficult to shift gears from developing a tactical FPS (TenFour) to a tycoon game. Nevertheless, I got to do some work on character graphics.To be honest, I thought about going with the non-textured version as it is less work and still good looking - to a degree - but quite a few people commented that it has to get textures. Then I…

Tavern Tycoon has been Greenlit

What’s happening?Man, I am so glad to share this news with you guys. We just got Greenlit! it took us 41 days, top20 and more than 10k "YES" votes for this to happen and it really was a journey that we've never expected - exciting and exhausting at the same time. Nonetheless, it is over and we'd like to zero in on having the game ready as soon as possible. So what does this mean? Well, it means that we…

TerapolyInsider News – September

Tavern Tycoon on Top 25 on Steam.We broke through Top 25 on Steam Greenlight two days ago and sitting idle at the Top 24 right now. It is quite amazing that the game is receiving this much support given that this is our first commercial game. It took us by a surprise but hey, we don't mind being popular. We are currently finalizing the features that are to be included in the game and it looks like the game will…

TerapolyInsider News – August

New FPS Project inboundI've been wanting to work on a new FPS project for some time now, and today the decision was made and the project will begin shortly. This doesn't mean that the current project (Tavern Tycoon) will be delayed, the game is almost ready anyway, so don't worry. As for the FPS game itself, it will be an online FPS game geared towards competitive play so stay frosty if this is your thing. I am posting a knife…