I was not prepared for this one.
It's funny how we often forget that not everyone speaks English, but this time I did. Localization reminds me of the old days when I was playing some bizarre Japanese RPGs that I could never understand because, well, I didn't speak Japanese. Hell, I had issues navigating through the menu when I forgot where the save button was - was it the second one from the bottom or the third?
Having those childhood memories, I wanted to expand our language support for Tavern Tycoon. Thus I began looking for ways to localize the game without too much trouble and this is what we have in mind.
It's a spreadsheet! - a CSV file to be more exact. The CSV file, which will contain translations of all text used in Tavern Tycoon, will be included in your installation directory. It can be modified freely to add or change any text even a whole new language. I've added Google powered Spanish, Russian and Chinese as part of my prototyping session. So excuse me if I got anything wrong 🙂 Going back to the topic, at launch, I will try to include as many Google translations as possible, but ultimately, the localization process will heavily depend on the end users.
Update 09/12 - A prototype localization sheet is available now. You can find more details here.
Update 09/15 - Video tutorial is now available here.