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Tavern Tycoon Developer log #4

So, from the looks of it, the last developer log for Tavern Tycoon was posted September 2014 - about two whole years ago. I actually can't believe that this project got sided for this long. Nevertheless, let's get down to business! Isometric view and zone constructionPerspective camera was my first choice during prototyping, but mid-production stage, I realized that there were aspects of this camera choice that impacted gameplay in a negative way. Near edge objects were hard to distinguish…

Site under construction

I've been reluctant to make changes to the website for the last few months. The reason being, I wanted to focus on making games. Now that both Tavern Tycoon and D.U.S.T. is near release (but it still could be delayed, as usual) I felt that it was time to make some changes to the website to reflect the latest news. As for designing the new site, I felt that the focus should be on its function and function alone. The…